Design
Process (Introduction)
Engineering
Design has been defined as the process of applying various techniques and
scientific principles for the purpose of defining a device, a process or a
system in sufficient detail to permit its realization.
The engineering design process is a multi-step process including the research, conceptualization, feasibility assessment, establishing design requirements, preliminary design, detailed design, production planning and tool design, and finally production.” Essence of Engineering is design”.esign process includes following parts:
The engineering design process is a multi-step process including the research, conceptualization, feasibility assessment, establishing design requirements, preliminary design, detailed design, production planning and tool design, and finally production.” Essence of Engineering is design”.esign process includes following parts:
1. Identification of
need
2. Background
Research
3. Goal Statement
4. Performance
Specifications
5. Ideation and
Invention
6. Analysis and
Selection
7. Detail Design
8. Prototyping and
testing
9. Production
1.
Identification
of need
The needs may come from the following sources
·
The
necessity to make a product better or more profitable is a need
·
The
establishment of a new product line to satisfy customers is a need
·
Protection
of public health and safety is a need
·
An
invention that is unexpected and is to be commercialized
·
An
opportunity created by new technology, materials and scientific advances
·
A
change in rules and regulations.
2.
Background
Research
A
significant amount of time is spent on research, or locating,
information. Consideration should be
given to the existing applicable literature, problems and successes associated
with existing solutions, costs, and marketplace needs.
The source of information should be
relevant, including existing solutions. Reverse engineering can be an effective technique
if other solutions are available on the market.
Other sources of information include the Internet, local libraries,
available government documents, personal organizations, trade journals,
vendor catalogs and individual experts available.
3. Goal statement
The goal of this activity is to create a
statement that describes what has to be accomplished to satisfy the needs of
the customer. This involves analysis of competitive products, the establishment
of target specifications, and the listing of constraints and trade-offs.
Quality function deployment (QFD) is a valuable tool for linking customer needs
with design requirements. A detailed listing of the product requirements is
called a product design specification (PDS). Problem definition, in its full
scope.
4.
Performance
Specifications
The ‘specification’ is probably the
easiest part of the design process. It is usually a list of points, with each
point referring to the research work. In the specification you need to show
what you have learnt from the research that you collected and presented in the
research section.
A simple way of seeing if you have created
a good specification is to check whether
key factors are covered. These may not all be appropriate to any one problem,
but having checked them at least we will know the point has been considered.
For example:
Size Function Appearance Storage Cost Safety Environment Materials Shape Ergonomics Reliability Finish Maintenance
Other Factors
5.
Ideation
and Invention
Concept generation involves creating a
broad set of concepts that potentially satisfy the goal statement. Team-based
creativity methods, combined with efficient information gathering, are the key
activities.
Brainstorming is the most
common technique for concept generation. The objective of brainstorming is to
develop as many ideas as possible in a limited amount of time. Emphasis is
on quantity rather than quality.
Free expression is
essential in a brainstorming session. Evaluation of the ideas can be
implemented in later time. Sometimes impractical ideas can inspire more viable
ideas. To ensure a good design, multiple concept alternatives need to be
generated.
The following list can serve as a guideline
for brainstorming:
·
No holding back: any
idea may be brought to the floor at any time.
·
No boundaries: an idea is never too outrageous or “way
out” to mention.
·
No criticizing. An idea may not be criticized until the
final discussion phase.
·
No dismissing. An idea may not be discounted until
after group discussion.
·
No limit. Another idea is never one too many.
·
No restriction. Participants may generate ideas from any
field of expertise.
·
No shame. A team participant should never be made
to feel embarrassed for contributing an idea.
Strategies to Enhance Creativity:
In generating ideas, the following
strategies and techniques can enhance creativity.
o
Lateral
thinking
o
Question
o
Practice
o
Suspend
judgment
o
Allow
time
o
Think
like a beginner
o
Substitute
o
Combine
o
Adapt
o
Modify
o
Put
to other use
o
Eliminate
o
Rearrange
or reverse
6.
Analysis
and Selection
This process involves
evaluating concepts with respect to customer and other criteria, comparing the
relative strengths and weaknesses of the concepts, and selecting one or more
concepts for further investigation, testing, or development.
There are unstructured and
structured methods for concept evaluation. In unstructured methods, the evaluation
and selection may be made by experts, your supervisors, clients based on
personal experience and/or preference. Structured methods are more objective
comparatively. Decision matrix is an important structured concept selection
technique.
Concept selection can be
roughly broke into two similar stages in application of decision matrix
technique, namely concept screening and concept scoring.
Figure 1 Concept Screening
Figure 2 Concept Scoring
7.
Detail Design
In this phase the design is brought to the
stage of a complete engineering description of a tested and producible product.
Missing information is added on the arrangement, form, dimensions, tolerances,
surface properties, materials, and manufacturing processes of each part. This
results in a specification for each special-purpose part and for each standard
part to be purchased from suppliers. In the detail design phase the
following activities are completed and documents are prepared:
● Detailed engineering
drawings suitable for manufacturing. Routinely these are computer-generated
drawings, and they often include three-dimensional CAD models.
● Verification
testing of prototypes is successfully completed and verification data is
submitted. All critical-to-quality parameters are confirmed to be under
control.
Usually the building and testing of
several preproduction versions of the product will be accomplished.
● Assembly drawings
and assembly instructions also will be completed. The bill of materials for all
assemblies will be completed.
● A detailed product
specification, updated with all the changes made since the conceptual design
phase, will be prepared.
● Decisions on
whether to make each part internally or to buy from an external supplier will
be made.
● With the preceding
information, a detailed cost estimate for the product will be carried out.
● Finally, detail
design concludes with a design review before the decision is made to pass the
design information on to manufacturing.
8. Prototyping
and Testing
Testing and Refinement, is concerned with
making and testing many preproduction versions of the product. The first
(alpha) prototypes are usually made with production-intent parts . These
are working models of the product made from parts with the same dimensions and
using the same materials as the production version of the product but not
necessarily made with the actual processes and tooling that will be used with
the production version. This is done for speed in getting parts and to minimize
the cost of product development. The
purpose of the alpha test is to determine whether the product will actually
work as designed and whether it will satisfy the most important customer needs.
The beta tests are made on products made from parts made by the actual
production processes and tooling. They are extensively tested inhouse and by
selected customers in their own use environments. The purpose of these tests is
to satisfy any doubts about the performance and reliability of the product, and
to make the necessary engineering changes before the product is released to the
general market. Only in the case of a completely “botched design” would a
product fail at this stage gate, but it might be delayed for a serious fi x
that could delay the product launch. During Phase 4 the marketing people work
on developing promotional materials for the product launch, and the
manufacturing people fi ne-tune the fabrication and assembly processes and
train the workforce that will make the product. Finally, the sales force puts
the fi nishing touches on the sales plan.
9.
Production
The manufacturing operation begins to make
and assemble the product using the intended production system. Most likely they
will go through a learning curve as they work out any production yield and
quality problems. Early products produced during ramp-up often are supplied to
preferred customers and studied carefully to find any defects. Production
usually increases gradually until full production is reached and the product is
launched and made available for general distribution. For major products there
will certainly be a public announcement, and often special advertising and
customer inducements. Some 6 to 12 months after product launch there will be a
final major review. The latest financial information on sales, costs, profits,
development cost, and time to launch will be reviewed, but the main focus of
the review is to determine what were the strengths and weaknesses of the
product development process. The emphasis is on lessons learned so that the
next product development team can do even better.
1.2 Basic steps in the Design and
Synthesis Process:
Mechanical
Design/Product Design Process:
Several Major Steps:
1. Define
project and its planning
2. Identify
customers (users) and their needs
3. Evaluate
existing similar products (benchmarking)
4. Generate
engineering specifications & target values
5. Perform
conceptual design (Functional Modeling Approach)
6. Perform
concept evaluations
7. Develop
product/prototype
8. Evaluate
product for performance and cost
Planning for the design project:
Before launching into a
detailed design process for a product, at least three things needed to be
planned out first.
1. Identify
types of Design Projects
- Minor variation of an existing product
- Improvement of existing product
- Development of a new product
(a) For a single or small run
(b) For mass production
2. Form a Design Teams
- Available members and resources
3. Develop a Project Plan
- Identify the Tasks
- State the Objectives for each Task
- Estimate the Resources (Personnel, Time, etc.) needed to Meet
the Objectives
- Develop a Sequence for the
Tasks
- Estimate the Product
Development Costs
Understand
the problem and Develop Engineering specifications:
Quality function deployment
(QFD) -- technique to generate engineering specifications.
It is used to develop the
House of Quality for the product.
Important
“What” needs to be designed
first,
Then concern about “How” the
design will look and work.With this approach, QFD sets the foundation for
generating concepts.
Functional
Decomposition & Concept Generation:
Important customer
requirements are concerned with the functional performance desired in the
product. These requirements become the basis for the concept generation
techniques.
• Functional Decomposition is
designed to refine the functional requirements,
• Concept Variant Generation helps in transforming the functions
into concepts.
4 basic steps in applying the Functional
Decomposition technique to generate design functions:
(1) Find the Overall Function That Needs to be accomplished
- State the “most
important” function.
(2) Create Sub function
Descriptions
- Decompose the main function
into sub functions (what needs to happen?).
- Include known flows
(material, energy, info.).
- Note operating sequence.
(3) Put Sub function in Order
- To order the functions in
step (2) to accomplish the overall function in step (1).
- The order must be logical
and in time sequence.
- Redundant sub functions must
be recombined.
(4) Refine Sub functions
- To decompose the sub function structure as
fine as possible.
- Until the function can be
fulfilled by existing objects
Basic
Methods of Generating Concepts:
1. Brainstorming as a source
of ideas
2. Using the 6-3-5 Method
3. Use of Analogies in Design
4. Use of Extremes and
Inverses
5. Finding ideas in Reference
Books and Trade Journals, Patents, etc.
6. Using Experts to help
generate concepts
Patent Searches Websites:
http://www.uspto.gov/patft/index.html
http://www.delphion.com/home
http://gb.espacenet.com/
Techniques
for Concept Evaluation:
Evaluation Based on
Feasibility Judgment
- three reactions
(a) not feasible (reason why)
(b) might work if
something else happens (conditional)
(c) worth considering
- Based on “gut feeling” – a comparison made with prior design
experience and design knowledge.
Design/Product Evaluation for
performance and Cost:
• Evaluation for Design
Robustness
The word “robust” in
design usually refers to final products that are of high quality because they are insensitive to manufacturing
variation, operating temperature, wear, and other uncontrolled factors so that
performance is maintained.
• Evaluation for Design Reliability
• Evaluation for Design Manufacturing
• Evaluation for Design Assembly
1.2.1
RECOGNITION OF THE NEED:
Recognition
of the need is the first basic step in design and synthesis process. The need
for a new design can be generated from several sources, including the
following:
• Client
request:
In a
design company, a client may submit a request for developingan artifact. It is
often unlikely that the need will be expressed clearly. The clientmay know only
the type of product that he or she wants. For example, “I need asafe ladder.”
• Modification of an existing design:
Often
a client asks for a modification of anexisting artifact to make it simpler and
easy to use. In addition, companies may wantto provide customers with new,
easy-to-use products. For example, in a marketsearch you may notice many brand
names for coffee makers and the differencesamong them, such as shape, material
used, cost, or special features. As another example, is the design developments
for paperclips.Each of these designs has its own advantages over the other
clips. For example, theendless filament paperclip can be used from either side
of the clip. One may arguethat the different designs are based on the human
evolution of designs and birth of new ideas; however, the major driving force
for the renovation of designs is to keepcompanies in business.
• Generation of a new product:
In
all profit-oriented industries, the attention, talent, and abilities of
management, engineering, production, inspection, advertising,marketing, sales,
and servicing are focused on causing the product to return profitfor the
company and in turn for company stockholders. Unfortunately, sooner orlater,
every product is preempted by another or degenerates into profitless
pricecompetition. For an industry to survive in today’s world, it must continue
to grow;it cannot afford to remain static. This growth, throughout history, has
been built onnew products. New products have a characteristic lifecycle pattern
in sales volumeand profit margins. A product will peak out when it hassaturated
the market and then begin to decline. It is obvious that an industry mustseek
out and promote a flow of new product ideas.
1.2.2 DEFINITION OF THE PROBLEM:
In this stage of the design process, the
designer defines what must be done to resolve the
need(s).
The definition is a general statement of the desired end product. Many of the
dif-
ficulties
encountered in design may be traced to poorly stated goals, or goals that were
hastily
written and resulted in confusion or too much flexibility.
In
almost all cases, the client request comes in a vague verbal statement such as,
“I
need
an aluminum can crusher.” Designers must
recognize that customer needs are
not
the same as product specifications. Needs should be expressed in functional
terms.
Customers will offer solutions; designers must determine the real needs,
define
the problem, and act accordingly. During the customer interview, the
designer
must listen carefully to what the
customer has to say. The designer’s
function
is to clarify the client’s design
requirements. An objective tree may be
constructed
for clarification.
1.2.3 Gathering required information and
functional requirements
As
information provides better solutions, Information is most important in any
designing work. This phase of the design process will help you appreciate your
development and allow you to review what others have done in solving the same
problem. It will also help you identify the size of the need and whom you are
competing with. Furthermore, it will show what is available on the market.
Information
can be obtained either from direct sources or from indirect sources. Direct
source includes involves obtaining information directly from the consumer,
manufacturers, salespeople, and so forth. The information is collected by
interviews and surveys. Indirect sources include public sources, such as
patents, journal reports, government analysis, and newspapers.
Functional
requirements are required in order to satisfy customer. Either the customer is
unsatisfied with the existing product or demands a completely new product is
the first thing we need to understand. For a new product, the discussion
usually focuses on their wishes and desires in a particular market segment,
what they would like to see introduced to improve their lives, or what current
problems exist in the similar products on the market. It provides a guideline
in designing process.
• 1. Definition
• 2. Dimensions
• 3. Indicators
• 4. Comparison of Concept, Dimension, and
Indicator
• 5. Example
Definition
• Conceptualization is the process of
development and clarification of concepts.
• In other words, clarifying one's
concepts with words and examples and arriving at precise
verbal definitions.
•
The ability to invent or formulate an idea or concept. The conceptualization
phase of a project occurs in the initial design activity when the scope of the
project is drafted and a list of the desired design features and requirements
is created.
•One of the most difficult aspects of research -- and one of
the least discussed -- is how to develop the idea for the research project in
the first place.
•
e.g., what is meant by education?
• “Amount of knowledge and training
acquired in school."
Another Example
• What do we mean by "social status?”
– Wealth (millionaire)
– Prestige (Harvard professor)
– Power (military general)
• These are called “dimensions” of social
status.
Dimensions
• We classify different meanings into
different groups. Such groups are called
"dimensions."
• A concept may have more than one dimension (e.g., as in case of social
status).
• At a practical level, we are usually
more interested in dimensions than in concepts
(which are more abstract, vague).
Indicators
• When a dimension is not directly
observable, we use indicators.
• For example, to measure power, we may
use
– (1) number of people under your
supervision
– (2) extent of your supervision (work‐related only, or sleep and food?)
– (3) your annual budget
– (4) amount of equipment under your
control
Comparison of Concept,
Dimension,
and Indicator
• In practice, the three terms
are often interchangeable (e.g., gender,
race).
• One difference is the level
of abstraction:
Concept Dimension Indicator Highly abstract Abstract
Concrete
• One concept may have
multiple dimensions; and one dimension may have
multiple
indicators
A Related term: Variables
• A variable is a statistical term,
meaning a quantity that can take on different
possible
values.
• Both dimension and indicator can be
variables.•When a concept has only one dimension withone indicator, a concept
is practically equivalent to a variable.
Compiled by:
Name : Pradip
Pantha
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